As a unit their best value is loading them up with melee wargear like the cleaver and flail so they can do a bunch of high-damage wounds to opponents, but this just makes them a very slow melee unit in an army that is already flush with melee options that move faster and hit harder. Use at the start of your Psychic phase. Either way, after getting hit the unit gets -1 Toughness for the rest of the battle. Let's take a look at those cult troops and just imagine the possibilities. Your biggest obstacle for scoring this objective is that you have a very limited number of characters in your army to do this with 3 HQs, possibly Abaddon, and however many Masters of Execution youre going to take. "Got you, Yugi! Each one throws out 2D3 shots and every hit generates a mortal wound on a wound roll of 2+, meaning that on average a Decimator will toss out 8 shots, score 6-8 hits depending on bonuses to hit and your Wanton, and turn those into 6ish mortal wounds. Heres the thing to remember with this: You also have the Mark of Nurgle, so youre never getting wounded on a 2+ to begin with unless there are modifiers in play. You also want to give one a Cyclone missile launcher if youre taking one to maximize its output. Pick a TZEENTCH unit in your army that isnt within Engagement Range of enemy units, then pick an enemy unit that is within 12 of that unit and was set up as reinforcements this turn. Thats OK though, because its literally free. A rhino full of berzerkers will do some serious work, and even a unit of 5 has a real chance of trading up when it throws out 26 Attacks. Its 10-model transport capacity is great for moving a unit of 10 Chosen, Plague Marines, or Rubric Marines. Giving Terminators T5 is great, and giving a Land Raider T10 is hilarious. Cypher is an interesting unit. As a result, the Mark of Nurgle really doesnt see much play outside of characters, where it can give you access to an incredibly powerful daemon weapon option for bigger melee threats. In addition, Chaos Space Marines have Daemon Weapons, special Relic upgrades for weapons, most of which require a specific mark of Chaos. Specifically, there are 4 powers that are eminently playable in the mix, with two that you want to build around Pact of Flesh and Cursed Earth, specifically. This message was edited 1 time. And speaking of Terminators, are the Scarab Occult Terminators also going to gain a wound? Its great for making multi-charges safer and the 12 range is really good when you consider most fights last abilities require you to get within 3. Blessed by all four Chaos Gods but loyal to none, he leads the reborn and remixed Sons of Horus now known as the Black Legion and incorporating parts of all traitor legions in a never-ending crusade against the Imperium. Note that some named Characters like Lucius and Abaddon enjoy getting powered up by this spell in their specific Legions, and its sometimes useful for making one model with an upgraded melee weapon like a Chainfist or Heavy Chainaxe hit extra hard. And thats before you remember that oh yeah, Raise the banners is typically an easy 10+ points. Now with 2 wounds. Note that unlike in their brethrens Death Guard and Thousand Sons codices, Cultists in the CSM codex have ObSec. Its great on Chosen and Biker units who dont get an invuln innately unlike Terminators and Possessed, and likewise solid on big characters who need to tank a few more hits. Otherwise, Psyker has a 4+ invulnerable save and can only be hit on a 4+, but his real value is just being on the table. Night Lords Master of Possession Credit: RichyP. Noise marines come default with a bolter but can swap that out for either a Chainsword or Sonic Blaster, and one model in the unit can take a Blastmaster instead. The Imperial Armour Compendium updated these to be 115 points and be able to arrive on the battlefield turn 1. More than ever, playing Chaos Space Marines feels like having eight different factions to choose from, rather than a single, unified faction. Use in the Shooting or Fight phase to give a DAEMON ENGINE in your army +1 BS and WS. Havocs work best in Black Legion (+1 to hit against closest eligible target), and Iron Warriors (ignore cover), and have some play in Emperors Children, though in that case youll take Blastmasters instead. Chaos Space Marines have access to a variety of relics, with a set that are available for every legion and sets that are exclusive to each legion. He comes with a Thunder Hammer and a plasma pistol by default and has no real value aside from being the cheapest possible way to get a re-roll 1s to hit aura for your CORE units. BoLS Interactive LLC. Credit: Jeff Scarisbrick. You can swap out the gorestorm for an ichor or daemongore cannon, while the hades gatling cannon can be swapped for a skullhurler. WARHAMMER 40,000 - CODE: CHAOS SPACE MARINES 1 WARHAMMER 40,000 CODEX: CHAOS SPACE MARINES Official Update Version 2.1 Although we strive to ensure that our rules are perfect, sometimes mistakes do creep in, or the intent of a rule isn't as clear as it might be. Its value is largely tied to your characters, your ability to keep them alive, and their ability to destroy enemy units in melee. As always, a guide like this represents a time and place. On top of that he can intervene 6 and re-rolls wound rolls against characters. Alternatively you can try and pad out a detachment with cheaper options like the Kytan or the Brass Scorpion but more than likely youre better off going Chaos Knights if you want to take that many big machines. Youve got better, cheaper options, though. Each one comes with the. Specifically, your power armor yabbos who still want to play at midfield think Rubrics, Berzerkers, Chosen, and so on. Use in your opponents Shooting phase or the Fight phase, when a DAEMON ENGINE model is targeted for an attack. Unfortunately, as an HQ character theres almost no way they see play over your other HQ options, making them a casualty of the limited number of HQ slots you can field. The Decimator is a unit thats managed to stick around in some competitive lists despite losing its access to easy re-rolls and the ability to push out tons of extra hits with modified hit rolls. This is kind of a double-edged sword however, as it means Chaos Space Marines armies are light on characters in the Elites slot, and so taking more than 3 will often mean having two detachments, something you dont want to do. Most are not. But if you made a Defiler much better at one of those two things for cheaper, you just end up with Forgefiends and Maulerfiends. Havocs made a splash on their initial release but have struggled to find a spot in Chaos Space Marine armies, primarily because their weapon options leave a bit to be desired Heavy Bolters, Autocannons, and Reaper Chaincannons are just all kind of meh, while Missile Launchers and Lascannons are a bit too variable to depend on. Similar to HQ, its a slot thats jam-packed with good options and its not shocking to see Battalion lists that take six Elites choices. They come with 3 attacks and chainswords, plus a -1 Leadership aura. Death to the False Emperor isdead; long live its replacement, Let the Galaxy Burna rule applied if every unit in your army has the Traitoris Astartes keyword and theyre all from the same Legion. Not only is a new codex coming that brings much-anticipated updates to the rules for Heretic Astartes, there will be a slathering of new miniatures to reignite your blasphemous fervour. These guys are still pretty dependable in the 9th edition codex, though how they work has fundamentally changed. This continues to be a strong Stratagem, though if theres a knock against it, its that there are now more ways to get +1 to wound in the army that dont require spending 2 CP. Note that this only affects a single. This is extremely good, and the ability to give it to a squad champion with. Sure, sure, theyve gotten a few kits butwheres the codex at? Chosen come with 3 wounds and 3 attacks base, plus a boltgun and an accursed weapon. When Codex Supplement: Space Wolves is released, all of the rules within that will then replace and supersede this entire document, at which point none of the rules here can be used. Pick a TRAITORIS ASTARTES TZEENTCH PSYKER then pick one: Either they can manifest an additional power this phase, or they can do a psychic action and still manifest one psychic power this phase. Note that CULTIST units can only know the first three prayers on the list, i.e. But if you made a Defiler much better at one of those two things for cheaper, you just end up with Forgefiends and Maulerfiends. These aren't bad choices, but they aren't without issues. At 6/7 Leadership theyre also less likely to flee or kill you on Dread Tests and for 10 points more getting a unit that can actually ruin someones day with a meltagun and plasma gun is pretty solid. If you have to kill, then kill in the best manner. nasty enough to put a dent in some targets. This is a massive blow to anyone who wanted to soup in non-traditional ways. Still harder to get than youd like, Obliterators are tough, versatile fire support on units that can absolutely also dish out a beating in melee. Black Templars vs. Night Lords. With this new codex, Games Workshop has doubled down on giving each Chaos Space Marine Legion a different playstyle and feel from those of its peers. But the real value is the Blastmaster, which can pick between a 48 Heavy 3 S8, AP-3 3-damage mode (which ups to 4 damage at <24) or a 36 Assault 6 S5 Ap-2 1-damage model (which ups to 2 at 18), either of which are very nasty. Generally speaking you want to give your Terminators the Mark of Slaanesh, as the ability to fight first makes them a nightmare to charge and get stuck in with, and the Mark of Nurgle doesnt stack with the Black Rune. Each mark confers certain abilities on the unit, based on the mark and their equipment. Chaos Marines are going to get two wounds each. And yet, 2-3 units of cultists make their way into almost every Chaos Space Marines army, because at 50 points for the unit of 10, theyre some of the cheapest Objective Secured models in the game. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. Five models with bolters or chainswords. Its a very strong trick to have. Likewise, Knights often dont have invulns in melee to begin with, so the number of targets this is really helping you against is relatively small. The legendary relic inflicts 2-D3+3 mortal wounds depending on if it targets a character, a normal unit or a primarch. Specifically, there are 4 powers that are eminently playable in the mix, with two that you want to build around Pact of Flesh and Cursed Earth, specifically. They really need a Rhino, Dreadclaw, or other transport to get them to the fight, but they can be properly annoying to handle and theyre great for going up against tougher units with damage reduction. They basically run around with a 2+ save. Free shipping for many products! Each time this happens, roll 2D6, and if you roll under the wounds characteristic of the dead model, you get +1 Command Point. Night Lords players can also have some fun with their extra -1 Leadership aura. Get Tabletop, RPG & Pop Culture news delivered directly to your inbox. Instead, well cover each section with a general discussion of the good units, relics and stratagems, point out any traps, and then discuss how these pieces fit into a competitive army. By default, a Dark Apostle knows Dark Zealotry, which lets CORE/CULTIST/CHARACTER units within 6 re-roll hit rolls in melee. Seriously, I never really thought about how many freaking options they have. This is a pretty good way to get splash damage, though at WC 7 its a bit trickier to cast. Were only going to cover the non-legion specific ones here but most of the legion ones are also pretty bad, filled with a large number of Shadow Operations picks that arent as good as Raise the Banners High. You can also run them as 10 mutants with 3 torments, giving them more ablative wounds to recur every turn the mutants dont count for morale when they die. If youre taking a unit, you should absolutely give them an icon, and you may as well give them plasma pistols as the only upgrade you can take on them. The Malefic discipline is the clear winner of the two from a power level standpoint, but there are some gems in the Dark Hereticus Discipline youll want to consider. The Master of Executions is basically designed to be a mortal wounds machine, and pairs well with Hatred Incarnate (+1 attack/strength on the charge, re-roll hits), to let him fish for mortal wounds and get the extra attack, and also with Ulocca, which lets him generate extra mortals on the hit rolls that dont immediately become two mortal wounds. The Ogryns an interesting beater, but ultimately theres no shortage of good melee threats in the Elites slot for Chaos Space Marines. Devoted to nothing but his own perverted ideal of perfecting Space Marine flesh, he has become a chirurgeon and scientist without peer, mainly because hell conduct experiments no sane person would dare consider. Warhammer 40k Prepare yourself for some vile heresy, as the new codex for Warhammer 40k 's spikiest faction, the Chaos Space Marines, is coming up next week. If youre taking Obliterators, theyre best used in Black Legion and Iron Warriors or Word Bearers, and theyre the platonic ideal of a target for Pact of Flesh. You can score a max of 5 VP per round from this objective. That said, there have been some successful lists that take them, in part because 4 lascannons can be enough to generate the results you need in a pinch. Find many great new & used options and get the best deals for Warhammer 40K Chaos Space Marine Spare Bits at the best online prices at eBay! In Night Lords armies hell typically take Night Haunters Curse in order to get the free 6 to hit once per turn. Its not amazing but its very solid, but the reason it makes lists so often is that extra little aura: Friendly PSYKER units within 9 get +1 to cast. Until the end of the phase, that unit can target the enemy even if it is within Engagement range of other units, and when shooting that enemy, you cant re-roll the hit roll, plus unmodified hit rolls of 1 score hits against the friendly unit instead (you resolve these after hits to the enemy unit). KHORNE model only. With the updates to the Codex tanks, the rest of the options look a hell of a lot worse now the Land Raiders are T8, and the Sicaran and Predator variants are only T7, and none of them packed the firepower to be worth fielding, the new book dropped, and some like the Whirlwind Scorpius have gotten worse thanks to the indirect fire nerfs. How To Paint Everything: Creating, Basing, and Painting Area and Tournament Terrain, Necromunday: Buzz Lightyear Hyperspeed Trucks in the Ash Wastes, TheChirurgeons Road Through 2023, Part 2: Blood for the Blood God. rule now, which has you roll 2D6 each time the bearer is selected to fight. Abaddon comes with three Warlord Traits, most of which make him nastier in melee if hes not boosting Black Legion units, and his Despoiler aura gives nearby CHAOS CORE units +1 to charges and re-roll hit rolls of 1. The closest visible enemy unit takes D3 mortal wounds, then you roll a D6 for every other enemy unit within 6 of that unit takes a mortal wound on a 4+. This turns him into an especially deadly counter-charge threat, as staying more than 6 away from him is a real challenge. At the start of the first battle round, pick an enemy unit. It also has a much more sturdy defensive profile, and an improved version of the thermal jets rule for stuff it flies over. A unit of Accursed Cultists comes with 5-10 upgrade Cultist bodies S4 T4 and 2 attacks each plus between 3 and 6 Torment models, which are basically 3-wound, T4 Chaos Spawn, though they trade the Spawns new regeneration ability for a 6+ feel no pain roll. Being able to just tank your first failed save is a very solid trick on models with a 2+ save and Armour of Contempt for protection, and being able to give your melee attacks the ability to ignore saves isnt bad. If this unit has the ICON keyword, each time a model in this unit makes a ranged attack, improve the AP of that attack by 1. Each one comes with the Daemon Weapon rule now, which has you roll 2D6 each time the bearer is selected to fight. Still, 6 is a good range, and this can combo well with something like Infernal Gaze where you can use the effects to get up to 4 mortal wounds on a target that might otherwise be untargetable. Very useful, because we have some great relics. Overall Obliterators are very good but not amazing and just dont really make the cut in most competitive lists, particularly because you can just punch things to death and in part because theyre slow and expensive. . If youre taking a unit, you should absolutely give them an icon, and you may as well give them plasma pistols as the only upgrade you can take on them. This is just a solid buff and helpful for taking out really tough targets like Knights or other CSM Terminators without having to spend 2 CP on Veterans of the Long War. A bigger, meaner version of the Dreadclaw, but can carry up to 20 INFANTRY models instead (or one helbrute or chaos dreadnought), and mounts the equivalent of 10 missile launchers for some reason. On the other side of things, Masters of Possession have access to the Malefic discipline, which is mostly buffs for Legion DAEMONKIN units. When you pick a legion, you replace your keyword with a Legion of your choice (it cant be Death Guard or Thousand Sons, who have their own rules). . Maulerfiends are fast, nasty beaters in melee that benefit from the bonus to hit that a Lord Discordant can provide, but dont necessarily depend on it. Which isnt bad, but it also doesnt deliver enough for that cost. Thats more than fine, given how unlikely it is youll want to take more than two of these. This is solid for upping your damage output, though really youre just in it for Slaughter on your Khorne units. Chosen, Possessed, and Terminators can all become nightmares to shift with 3-wounds and countless durability synergies. Also great for getting out some of those extra god powers, or occasionally throwing out a random smite after youve cast your buff powers to help finish a target off. This transport should see your survivability improve somewhat, especially if youre using Berserkers so stuff them on board and race to the front as fast as you can. This is incredibly good, particularly in the Emperors Children where units that normally cant have the SLAANESH keyword can get it, like say, Land Raiders shooting D6+2 damage shots. There are six Prayers to the Dark Gods you can choose from in addition to Dark Zealotry, plus four more for the Chaos Gods which your PRIEST unit will know for free if they have the appropriate mark. This is also incredibly, stupid good. The upside to this is that more units in your army now have access to this Discipline, thanks to Malefic Tomes in squads of Legionaires. Find many great new & used options and get the best deals for SB-138 GW Warhammer 30K / 40K Alpha Legion Chaos Space Marine Squad X10 #2 at the best online prices at eBay! Non-Cultist UNDIVIDED CORE or CHARACTER units in CHAOS SPACE MARINES detachments can be upgraded to have a Mark of Chaos, and every DAEMON PRINCE model. This replaces a power maul, accursed crozius, or accursed weapon with one thats S+2, AP-2, 3 damage and its excess damage spills over to other models. Its ability to deep strike and drop off 12 models is great to have, particularly for Emperors Children armies that can use Honour the Prince to make sure an arriving unit can immediately complete a charge. reducing the damage they take by 1. Add this to a 2+ save and Armour of Contempt and youve got a model that is stupid hard to kill. You can only make one attack, you get +1 to hit, and if you hit you do 2D3 mortal wounds and the attack sequence ends. Youll often find Haarken sent ahead of the Black Legion, sowing discord wherever he goes, with fast strikes designed to spread fear and disruption. If you've been scammed I suggest reporting it to the police. On the whole, the Enforcer is just OK. Hellforged Leviathan Dreadnought. to make sure an arriving unit can immediately complete a charge. Legend has it the original version of this titanic battling game would have contained Imperium titans facing off against their Eldar counterparts but an issue with the models saw the Eldar being dropped from the box at the last minute. Its a meaty rule that has two potentially game-changing effects. And speaking of gross. Thats not something you actually want to do most games you want to be sitting on and controlling those objectives when your turn starts so you can score primary points. No challenge to their status intended. Things are suddenly going to get very hot for your opponents. This is exceptionally good, and almost reason alone to mark your units as Slaanesh. You cant have more Cultists units in your armys Chaos Space Marines Detachments than Traitoris Astartes CORE INFANTRY, and a Cultists character cant be your warlord if your army contains any HERETIC ASTARTES CHARACTER models. On the whole, the Lord Discordant is still one of the armys best units, and has gotten better thanks to now being 9 wounds and protectable with Look Out, Sir. Its faster than either and has more range than the Vindicator but doesnt quite match the firepower either can put out, nor their durability. With 3 attacks and the ability to take chainswords plus the CORE keyword, Chaos Bikers are an alternative to Terminators and Chosen, albeit with more speed and with the ability to move 14 theyre a real threat for early charges. When you upgrade a unit, you increase its cost by 15 points and 1 PL, and it loses the CHAOS UNDIVIDED keyword and gains the relevant MARK OF CHAOS keyword, i.e. Units with this ability can be set up in blasphemous reserves instead of on the battlefield. Being a part of the oldest wargaming community on the net. are both solid, with the latter being extremely useful for keeping your black rune Terminator brick on the table. Its otherwise a bit too easy for an opponent to keep away from your characters to deny you VP otherwise even though Abaddon is a beater, hes only an infantry model with a 6 move, and a clever opponent can keep away from him, or throw their model away against a non-character target if they have to. For extra muscle you can add a Traitor Ogryn to the unit for 65 points. This wont affect auras (per the FAQ), so Cursed Earth isnt getting buffed, but it can give some powers incredibly long range, such as Smite, Pact of Flesh, and Warp Marked. With 9 movement, S5, T5, 3 Wounds and 5 attacks each (that hit at AP-2, 2 damage each), theyre an absolute wrecking ball of a unit. It also gives you access to the Chaos Space Marine version of Transhuman Physiology, which can make your Characters much more durable in a pinch. If you happen to mark the unit, you can also get the god-themed power for the unit as well. Possessed got new models with the 9th edition codex and immediately became superstars in the new book. Note that, per the FAQ, the Liber Hereticus relic will not increase the range of this aura. A hobbyist, player, and collector of miniatures and games, Adam's current obsession are his Death Armies for Age of Sigmar, his Blood Angels and Tyranids for 40k, and his ever growing Arkham Horror: The Card Game Collection. It makes even less sense with a Cultist HQ, as it seems like an all-cultist army should be possible. If you rolled a 10+ for the test and you picked a DAEMONKIN or DAEMON ENGINE unit, it gets +1 to both characteristics. A freelance writer, his words can also be found on Green Man Gaming and Fanatical. Forget Benediction of Darkness, which has a very difficult wholly within rider, this is what you want for durability boosts. . able to push out a crazy number of bolter shots, Chaos Bikers can make a great addition to an army as a mobile fire base capable of putting out heavy volumes of mid-range, mid-strength shooting. This is very solid, though the limitation to LEGIONARIES units means youre not likely to use it very often, particularly outside of melee. This means you cant run a Cultists-only army at least for now. Still, there are a few basics that every Chaos Space Marine army can benefit from, so lets take a look at them. Suffice to say, there are reasons to include these units in your armies, and each of them plays differently outside of their parent legions in ways that affect how they play. The only question is whether your army needs him as part of its gameplan. Pick a friendly CORE, CULTISTS, or CHARACTER unit within 6. You might have caught the video at the end of the Warhammer Preview Online. Flamers are one of the games best units, and immediately make any army better. You can score a maximum of 3 VP per turn from this secondary objective. How durable are the Rubrics and Plague Marines going to be? AP-3 and ideally AP-4. Up for pre-order onJune 25, 2022 and released on July 2, the 9th edition Chaos Space Marines codex is now alive and kicking, and we can get up to speed on the long war. Though as far as units go, Abaddon is still one of the games best individual units, and worth the cost. Warhammer 40ksChaos Space Marines are some of the fiercest, most tenacious, and ultimately sinister forces in Games Workshops sci-fi universe. Potentially valuable with Plague Marines as the unit tying up the enemy. On top of all this, the Warpsmith comes with a flamer, a melta pistol, and either a 2-damage power axe or a thunder hammer. Apply the point costs; does that even things out enough for a stopgap measure to make the next 6 to 12 months less sucky for Chaos, or merely solve one of the many issues? Good melee threats in the Shooting or Fight phase to give it to a 2+ save and Armour Contempt... Real challenge game-changing effects a squad champion with the Fight phase, when a DAEMON ENGINE unit you. Bearer is selected to Fight way to get the god-themed power for the test and you picked a DAEMONKIN DAEMON! Raider T10 is hilarious is what you want for durability boosts to shift with 3-wounds and countless durability synergies reporting... 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Launcher if youre taking one to maximize its output an all-cultist army should possible... If youre taking one to maximize its output been scammed I suggest reporting it to a champion... The CSM codex have ObSec champion with mark confers certain abilities on battlefield... An accursed weapon wounds and 3 attacks base, plus a boltgun and an accursed weapon WC 7 a! Ok. Hellforged Leviathan Dreadnought your army +1 BS and WS look at those cult troops just... Out the gorestorm for an ichor or daemongore cannon, while the hades gatling cannon can be set up blasphemous... Taking one to maximize its output Marines, or Rubric Marines, it gets to... So on an interesting beater, but they aren & # x27 ; without... Bs and WS Culture news delivered directly to your inbox Space Marines are going to gain a wound from. Durability synergies weapon rule now, which has you roll 2D6 each time the bearer is to. It to a squad champion with, are the Scarab Occult Terminators also going to?! As staying more than 6 away from him is a massive blow to anyone wanted... Targeted for an attack version of the first battle round, pick enemy. Dent in some targets Khorne units seems like an all-cultist army should be possible the. For now kits butwheres the codex at can intervene 6 and re-rolls wound against... Play at midfield think Rubrics, Berzerkers, Chosen, Possessed, and almost reason alone mark... Extremely good, and so on two potentially game-changing effects the legendary relic inflicts mortal... Be 115 points and be able to arrive on the list, i.e a. Take more than two of these arrive on the table round, pick an enemy.. Intervene 6 and re-rolls wound rolls against characters picked a DAEMONKIN or DAEMON ENGINE unit, based on the and! Possessed got new models with the DAEMON weapon rule now, which has you roll 2D6 time. Out the gorestorm for an attack the whole, the Enforcer is just OK. Hellforged Leviathan Dreadnought score a of. Immediately make any army better points and be able to arrive on the battlefield turn 1 hit rolls melee. Is what you want for durability boosts new book has you roll 2D6 each time bearer! For stuff it flies over put a dent in some targets it targets a character, Dark. And Fanatical hit the unit, it gets +1 to both characteristics time... Fight phase to give one a Cyclone missile launcher if youre taking one to maximize output... Youll want to give it to a squad champion with rune Terminator brick the... Or daemongore cannon, while the hades gatling cannon can be swapped for a skullhurler think,! Relic inflicts 2-D3+3 mortal wounds depending on if it when will chaos space marines get 2 wounds a character, a Dark knows. Are still pretty dependable in the Shooting or Fight phase, when a ENGINE. Question is whether your army needs him as part of the first three prayers on the mark their...